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Luxor 2
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Everything about Luxor 2 totally explained

Luxor 2 is an action-oriented casual puzzle game developed by MumboJumbo. First released in 2006, it's the sequel to the original Luxor, which was released in 2005. The title can be played online at several different sites, and can be purchased for Microsoft Windows, Mac OS X, and the Xbox 360.
   The game's console debut was on April 4, 2007, with its release via Xbox Live Arcade. It can be purchased directly from the Xbox Live Marketplace for 800 Microsoft Points.
   Luxor 2 is also available in a Windows Vista only fromat created by MSN Games and includes better graphics

Gameplay

The game challenges the user to eliminate colored magical spheres by causing three or more spheres of the same color to collide. Players do this primarily by shooting additional spheres from a winged scarab which they guide back and forth along the bottom of the screen. When spheres are eliminated, nearby spheres which now form a segment of three or more or the same color will also explode in a chain reaction.
   During gameplay, the on-screen spheres continuously advance forward, pushed themselves by additional small scarabs. If any sphere reaches the player's pyramid, he or she loses a life and is forced to restart the level. If the player succeeds in eliminating a certain number of spheres without this occurring, new spheres cease to arrive and the level can be completed by removing those which remain.
   There are a total of 88 levels of increasing difficulty, plus 13 bonus levels which the player can play through. In "Story mode", the player earns titles/rankings as he or she progresses through the various levels. Multiple difficulty levels are available as well, with play at higher levels yielding higher scores.

Power-ups

The title includes between thirteen and fifteen different power-ups which can be collected during play. These are earned by successfully setting off three or more explosions in a row. When this occurs, a random power-up falls down towards the player's winged scarab, but is only actually collected if the player correctly positions the scarab to catch it. Once a power-up is collected, it either has an immediate effect, or modifies the next sphere which the player will launch, depending on type.
   Unique or new power-ups include:
  • Color Cloud - Causes a cloud effect which changes the color of all spheres it envelopes to the matching color.
  • Lighting Storm - Causes a series of lighting blasts to strike and randomly eliminate spheres.
  • Pharaoh's Dagger - Changes the player's "next sphere" into a dagger which can be used to destroy any spheres it hits for a period of time.
Additional power-ups are modeled after those from existing games, such as one which slows down the movement of the spheres, and one which temporary causes the spheres to move backwards.

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